
Edited and renewed all of the map
autoexecs, removed the
unbind m and
bind m commands from them. It was useful for three maps only (
ET Beach Invasion,
Rail Gun and
Snatch 2) because of the
mapscripts changing their spawnpoints. Now the
autoexec_et_beach.cfg is based on the competition mapscript used in the official
ClanBase and
ESL configs, the other two are based on the original version of the map. The easiest way is to download all of the autoexecs (depending on what version you need) and replace the old ones:
At the same time I rewrote all of the
README files:
Also updated my own config (
antman.zip) and added quite a few ETPro map specific shader fix
pk3s.