-- RoadKillPuppy's PlaySound / etpro lua module -- ex. 'rcon rconpass playsound -1 sound/etpro/hit.wav' -- 'rcon rconpass playsound_env 10 sound/etpro/hit.wav' -- -- copypasted 99% of the code from ReyalP's wolfwiki page -- thx r0f`deej for testing... May your sprees be remembered! -- -- 0.1 rkp -- 0.2 rkp: dirty implementation of -1 parameter used by etadminmod -- 0.3 rkp: workaround for etpro beta racecondition -- 0.4 rkp: cleaned-up version for etpro 3.2.3 -- 0.5 rkp: added playsound_env command -- global varlist PlaySoundVersion = "0.5" -- called when game inits function et_InitGame( levelTime, randomSeed, restart ) et.RegisterModname( "rkp_playsound-" .. PlaySoundVersion .. " " .. et.FindSelf() ) et.G_Print( "RoadKillPuppy's PlaySound version " .. PlaySoundVersion .. " activated...\n" ) end -- some help function PlaySoundHelp() et.G_Print("playsound -1 plays a sound that everybody on the server can hear\n"); et.G_Print("usage: playsound -1 path_to_sound.wav\n"); end function PlaySoundEnvHelp() et.G_Print("playsound_env plays a sound that you can hear in the proximity of the player with slot -playerslot-\n"); et.G_Print("usage: playsound_env playerslot path_to_sound.wav\n"); end -- react on new console command function et_ConsoleCommand() if et.trap_Argv(0) == "playsound" then if et.trap_Argc() ~= 3 then PlaySoundHelp() else et.G_globalSound(et.trap_Argv(2)); end return 1 end if et.trap_Argv(0) == "playsound_env" then if et.trap_Argc() ~= 3 then PlaySoundEnvHelp() else soundindex = et.G_SoundIndex( et.trap_Argv(2) ) et.G_Sound( et.trap_Argv(1) , soundindex ) end return 1 end return 0 end